So Grateful to Rosie Lavochkin for her E-VOLVE appliers, which I have had in my inventory from year dot I think & only just rediscovered! I can use the appliers on her demo’s… Yayyy. I am still unsure how I process this for outfits which have more than 1 shirt/pants/undies etc But I can now proceed with the E-VOLVE appliers for those outfits which only have 1 shirt/pants/undies 😉
Rosie Lavochkin provides a really great Developers kit for her E-VOLVE appliers for her Mesh Bunz & Breasts, she provides everything that is needed. A Demo that works with the applier, a logo for your posters & clear instructions on How to
Well done Rosie Lavochkin… Other Merchants should take notes
Look out for those outfits with the E-VOLVE appliers… coming shortly
OK Since I left SL back in o9 when I 1st found #InWorldz, I sort of missed that whole applier thing & the Mesh clothing thing etc etc. I read recently in the IW Forums that we now have some Mesh Bodies (WTF for I do not know *rolls eyes) Anyway I read one Merchants comment about Appliers & how she had seen a significant rise in her sales since she started using them. So I thought perhaps it is time that I started using appliers too for my system clothing. Why, oh why did I have that thought! So I started looking into it more, I grabbed a kit & a demo of the body… well that’s no good as it doesn’t work with the demo! Which means I would have to buy the bloody body myself costing 3000 I’z… but I will never wear it… it is purely for me to see how my layers sit on it gggrrrsss
I can’t even see the body unless I am on the v3, creating clothing on the v3 is just a non starter, I use the v2, but on the v2 all I see when I wear the body is distorted… very distorted Mesh when I wear the body. Then I would have to repackage all of my outfits so I can include the applier, this is after I have found all of the clothing textures & put the UUID’s for each outfit into an applier… and then… redo my posters so that ppl can see that they have the appliers! Shoot me now!!
The longer I put this off, the more work I will have to do later on…
I cannot say that I am comfortable on any viewer at the moment, I keep skipping between IWV2 & IWV3 & the latest firestorm… none of them feel comfortable. I tried the latest Alchemy Viewer as I heard that was the one now being used for all future IW Viewers… erm WHY???? Its like stepping back in time! No built in AO, can’t back up, can’t find nothing, certainly can’t build on it… if that is the future path for all Inworldz Viewers, well I guess I have to stop using InWorldz viewers.
I have started saving back some of my gardening features as primomesh, because none of the V3’s seem able to rez some of the maps, they rez the default, which is pants! I am aware though that not every resident of IW can use a V3, I couldn’t until I got my new laptop, so I don’t want to turn everything Mesh, I will have to find a happy medium 😉
I haven’t tried the texture thingy that everyone has been raving about, I did try to texture something yesterday using firestorm & i was like wtf! I couldn’t flip it, I could see no way of flipping, the flipping the texture :p So I logged in on a V2 & fixed it!
I don’t understand why all the shaders in all of the v2’s are now greyed out so that I cannot apply them, I know I used them on my old lappy
Mesh Tree & Field, next to Sculpted version on a V3
For years I used the 1 prim old style vendors for selling my wares, then about 2yrs ago I went to multi vendors really only for the gifting & discount options that you can offer to customers. I was out shopping a few days ago & had not really noticed this about myself before, but I really only purchase items from 1 prim, old style vendors myself. So it got me thinking (which is often a bad thing lol). I do not like to stand in front of a multi vendor flipping through to find something that I like, sometimes having to wait a while for the photo’s to rez in, so what makes me think that my customers do?
So for the past few days I have built a new store which I am now filling with old style 1 prim vendors, its hard work, I had forgotten that lol. But I am also having the multi vendors around for those who prefer them. It is going to take me a while before I can launch the new store, so my old one is still up & fully stocked with multi vendors filled to the prims with all of my creations 😉
I like how I can display my items in one prim. I like how I can make the store more user friendly with 1 prim vendors. My multi vendors are great… but no matter how I lay them out, you still have to wait a bit for the next page to show the photo’s
They say Rome wasn’t built in a day, well I can tell you that Venice #InWorldz ain’t going to be either!
When I began this project I knew it would be time consuming, having to create the textures as I go, mesh the builds as i create them (who would have thought we would ever be prim concious in #InWorldz… not I) It is coming along nicely though, even if I do say so myself, what do you think?
I had forgotten just how much I enjoyed Building, I am currently building up my 3 new sims having taken the 2×2 deal 😉
Google Map has become my very best friend, a godsend for the textures I needed to create. I am almost ready to reveal the 1st part of my Build, just a few more things to finish off & it will be ready, perhaps not till after my RL Holiday in July… I am off to Gran Canaria for 10 days! I am going with my middle daughter & her family, so exciting! 😀
Later in the year I hope to be visiting the country, that I love with a passion & those parts of that country that I am trying to Construct in 3D
I build in prims & convert to Mesh to keep the prim usage down, thanks to Benski I have discovered just how easy that is to do. I am also trying to attempt some builds in SketchUp, again I owe my thanks to Benski & his tuts 😉